Classes
ENTRENCHED classes — compare all 9 roles: Rifleman, Assault, Medic, Sniper, Scout, Support, Officer, Flamethrower and Machine Gunner.
Introduction
The Classes hub explains the 9 roles in ENTRENCHED and helps you choose the right one for your playstyle. From the balanced Rifleman and the close-quarters Assault to the long-range Sniper and the supportive Medic, every class fills a distinct frontline role with its own weapons and abilities. This hub compares the classes across attack, defense and support situations, recommends the best starter class for new players, and maps each role to the loadouts and strategies that make it work. Because the game is actively updated, class balance shifts between patches, and the tier list here reflects the current meta.
Class Tier Rankings
| Tier | Class | Role | Best In |
|---|---|---|---|
| S | Sniper | Long-range marksman | Verdun sightlines |
| S | Medic | Healer and reviver | Frontlines pushes |
| A | Rifleman | Balanced frontline | All-round starter |
| A | Machine Gunner | Suppression | Chokepoint defense |
| B | Assault | Close-quarters | Trench clearing |
| B | Flamethrower | Trench cleaner | Gas house assaults |
Class Roster
Sniper
Long-range marksman that controls sightlines
Medic
Healer and reviver that keeps pushes alive
Rifleman
Balanced frontline soldier with a grenade
Machine Gunner
Heavy suppression that locks down lanes
Assault
Close-quarters specialist built for trench fighting
Flamethrower
Devastating close-range fire that clears trenches
Core Mechanics
The 9 classes of ENTRENCHED each fill a distinct frontline role, and the way you level them shapes your whole experience. Rifleman and Assault fight at the front with balanced and close-quarters weapons, while Medic and Support keep the squad alive and supplied. Sniper and Machine Gunner control distance and sightlines, Officer leads with buffs and signal tools, and Scout and Flamethrower excel at flanking and clearing fortified positions. Class levels unlock weapons, skins and equipment, so focusing on one class early unlocks its best loadout faster. The strongest squads build around a mix of healer, support and two damage classes.
Advantages
The class system rewards variety because every role has a clear niche. A balanced squad with a Medic and Support can hold a trench far longer than a team of pure damage dealers, which makes teamwork genuinely matter. Classes also give new players an on-ramp — the Rifleman is forgiving, while the Sniper rewards practice with high impact. Because loadouts are tied to class progression, specializing gives you a measurable path of unlocks that keeps you playing. The class system also gives every match a natural structure, because a well-rounded squad of healer, support and damage classes plays completely differently from a stack of pure damage. This variety keeps matches interesting and gives coordinated teams a real edge over unorganized ones.
Challenges
The weaknesses are mostly about map and mode dependence. A Sniper is weak on small close-quarters maps, and an Assault without cover gets shredded in open ground. Flamethrower and Officer have high skill ceilings and underperform in casual hands. Class progression also means spreading your time across too many classes leaves you with no fully unlocked loadout, so newer players can feel underpowered against veterans who invested in a single role. The result is that a poorly balanced squad can feel helpless against a well-built one, and newer players who spread their progression thin may feel underpowered against veterans who invested in a single role.
Frequently Asked Questions
What is the best class for beginners?+
How do I unlock classes in ENTRENCHED?+
Which class is best for defense?+
Quick Tips
Pair a Medic with your best damage dealer in every squad. Heals and revives keep a strong push alive long enough to break a defense, and a full squad wins far more duels than a lone player. A coordinated Medic plus Sniper or Machine Gunner is the backbone of most winning teams.
Level one class to completion before starting a second. A fully unlocked loadout gives you the best weapons and equipment, which matters more than having many half-progressed classes. Once you master one role, the class knowledge carries over and the next class levels faster. Learning these habits early will make you a much more reliable teammate in every match you play, and they carry over to every class and mode.
Switch classes based on the map and mode you are playing. Sniper shines on Verdun's open sightlines, Assault and Flamethrower dominate tight trench sections, and Medic is essential in Frontlines pushes. Adapting your class to the situation is what separates strong players from casual ones. Learning these habits early will make you a much more reliable teammate in every match you play, and they carry over to every class and mode.
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